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	<title>Philby Whizz &#187; animation</title>
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	<description>Random thoughts from Phil</description>
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		<title>Ferroman</title>
		<link>http://www.philbywhizz.com/2009/02/10/ferroman/</link>
		<comments>http://www.philbywhizz.com/2009/02/10/ferroman/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 13:54:35 +0000</pubDate>
		<dc:creator>PhilbyWhizz</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[learning]]></category>

		<guid isPermaLink="false">http://www.philbywhizz.com/?p=125</guid>
		<description><![CDATA[I started working on a new character in blender tonight. I call him Ferroman (like Iron but softer) I was having a little bit of trouble with my original empowerman I did earlier this week with the rigging and the way that the mesh was deforming while animating. I&#8217;ve decided to use this guy instead [...]]]></description>
			<content:encoded><![CDATA[<p>I started working on a new character in blender tonight. I call him Ferroman (like Iron but softer)</p>
<p><a href="http://www.philbywhizz.com/wp-content/uploads/2009/02/ferro1.jpg"><img class="alignnone size-thumbnail wp-image-126" title="ferro1" src="http://www.philbywhizz.com/wp-content/uploads/2009/02/ferro1-150x150.jpg" alt="ferro1" width="150" height="150" /></a></p>
<p>I was having a little bit of trouble with my original empowerman I did earlier this week with the rigging and the way that the mesh was deforming while animating. I&#8217;ve decided to use this guy instead for the time being as I become more experienced. He is rigid so I can concentrate on the animation rather than the deforms.</p>
<p>Hopefully in the next few days I&#8217;ll post up a few animations of this guy.</p>
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