Philbywhizz

Random thoughts from Phil

Browsing Posts tagged Blender

Ferroman

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I started working on a new character in blender tonight. I call him Ferroman (like Iron but softer) I was having a little bit of trouble with my original empowerman I did earlier this week with the rigging and the way that the mesh was deforming while animating. I’ve decided to use this guy instead [...]

Just playing around with blender the other day and as a test I recreated my wife’s mascot for her psychology business. This is what I’ve come up with so far It’s quite cute. Not bad for a first attempt. Rigging and Animating him is another issue though – time to read the manual and my [...]

Well last week I finally did it – migrated off my windows machine at home and now running 100% linux. I was becoming frustrated with WindowsXP, it just wasn’t working for me anymore. Most of my apps I run I can run on Linux so I took the plunge. The latest version Ubuntu Linux was [...]

BURP

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No, it isn’t a impolite body function, it is a distributed computer project using the BOINC framework called BURP. BURP stands for Big Ugly Rendering Project. Currently the only application that BURP supports is blender, which is fine by me, because that is the only 3D modelling application I use (and all you ever need). [...]

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