Tag Archives: iOS

Long time between blog updates

Yes, it has been a long time between blog updates. Maintaining a blog and keeping it updated with new content is harder than I realised. I have a brain full of thought and ideas, it is just getting it out of my head and into a readable format is the challenge.

It also comes down to being a little more organised. Most, if not all the time, when I finish up for the day it is usually too late to write up anything as I’m tired and it is time for sleep. I think to myself “I’ll write up that idea tomorrow”. Rinse and repeat.

There are a couple of things that I have been doing lately that has kept me quite busy:

Pioneer space sim.

Yes, this is an ongoing project. While most of my time has been involved with other things lately (see below) I still continue to follow and support this project as I loved the original game and want to play it on my iMac. Lately the project has gained quite a few developers and there are changes being made daily. It is hard to keep up! Currently alpha releases are being released on the second week of every month and I run snapshots of the current master branch when I can. As always you caN find more info from the main site.

iOS Projects

While I have been writing small iOS apps for personal learning, I have been working on a ‘real app‘ with an old friend of mine. Naturally I can’t go into details (no there is no NDA, I’m just being a nice guy about it and not leaking any info) but I can say for a first real project, I’m quite happy with how it is going. I’m sure you will here me talk about it more on its development once it has been released on the App store.


Sadly, I have done very little with blender as of late. I am looking forward to the new version, which is rumoured to be out mid December.

Hopefully that should bring you all up to date and now that i have cleared the backlog of updates, there should be more frequent blog posts in future. Promise! 🙂


Beginning iOS application development

Last Friday (7th June 2012) I finally enrolled into the apple developer program. I originally registered as an apple developer back in 2010, however I never spent the extra money (I was cheap) to publish any apps (and at the time I was more interested in other languages). So now I am finally beginning iOS application development and it is exciting!

beginning ios application development

Over the past few weeks I have been studying Objective-C manuals (the documentation that apple provides is quite extensive) and the more I had played around with the language, the more I enjoyed writing in it. I am finding that it a far easier language to work with when it comes to object oriented programming (I’m sure there will be haters out there who love their c++ code).

So right now I am spending the time learning Objective-C, iOS 5 and what it can (and can’t) do. I’ve already written a ‘Hello World’ app and have it running on my iPhone and iPad (I’ll spare the pain of uploading it to the app store). Maybe I’ll port pioneer space sim to the iPad. 🙂

I’m not too sure what direction I plan to take at this stage – I’m more focusing on extending my skills – don’t expect an ‘Angry Birds’ killer app just yet. 😉