Back From Hibernation

I’m now back from hibernation after a long break from updating my blog. I’ve also spent a bit of time away from pioneer space sim.

I kind of got a little bit overwhelmed with the detail that pioneer space sim required. I just simply couldn’t keep up with the fast pace of some of the current developers, and it was becoming a chore. It just wasn’t “fun” anymore, so I decided to take a bit of a break from it for a while. I’m sure I will get back into it once I have my ‘mojo’ back as I do enjoy playing space games.

In the meantime, in order to get myself back into the mindset of some more coding after my long break I’ve have been busy writing up and learning some Lua and LÖVE code for Movie Monsters. While there isn’t anything exciting to show just yet, I am learning lots about the LÖVE framework.

I also got in touch with some old friends over my break, and we have been spending time reminiscing over the old computer games and programming we did in the past. As a result I’m now starting to prepare a new computer game project. This one definitely add an element of ‘fun’ back into my programming as there is a bit of ‘Nostalgia’ involved as it is my first ever computer game that I wrote (back in 1991). I should have some more details shortly once I have finished gathering all the bits and pieces (and blow off the dust from the old computer printouts).

I’ve said it again, but I do intend on updating this blog a little bit more frequently now that I’ve cleaned out the cobwebs.

It feels nice to be back from hibernation. Lets see how long I can keep the updates flowing this time.


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